Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 140 days ago
4 / 5 / 16
K / D / A
51.3%
Kill participation
251.1
Damage / min
7,699g
347.8 gold / min
50
22 placed · 4 cleared
21
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHeraxx#4075
Fiora · Top
5 / 9 / 1
26.1% KP
16,754
24.3% share
8,995g
154 CS · 7/m
Dobur Vecher#1310
Graves · Jungle
6 / 5 / 7
56.5% KP
16,523
23.9% share
11,563g
186 CS · 8.4/m
ewy iWon#TR1
Aurelion Sol · Mid
5 / 13 / 5
43.5% KP
15,055
21.8% share
8,517g
125 CS · 5.6/m
RAMBABA#DİŞ
Ezreal · ADC
6 / 11 / 3
39.1% KP
16,125
23.3% share
9,186g
151 CS · 6.8/m
Ellvia2#333
Yuumi · Support
1 / 3 / 15
69.6% KP
4,612
6.7% share
6,552g
6 CS · 0.3/m
Red side
Victory4WGH3W5EUY#00000
Malphite · Top
6 / 4 / 5
28.2% KP
18,294
19.1% share
8,579g
112 CS · 5.1/m
EVXRXST#XXX
Qiyana · Jungle
10 / 5 / 9
48.7% KP
17,146
17.9% share
11,867g
155 CS · 7/m
Sad#TR7
Taliyah · Mid
11 / 3 / 12
59% KP
29,974
31.3% share
11,951g
195 CS · 8.8/m
BGY SHACO 31#SHACO
Miss Fortune · ADC
8 / 6 / 9
43.6% KP
24,910
26% share
14,017g
200 CS · 9/m
serhat#1223
Blitzcrank · Support
4 / 5 / 16
51.3% KP
5,557
5.8% share
7,699g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
