Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 139 days ago
1 / 4 / 25
K / D / A
70.3%
Kill participation
506.9
Damage / min
9,203g
290.2 gold / min
87
34 placed · 10 cleared
23
0.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanotos54#TR1
Sett · Top
5 / 12 / 10
40.5% KP
35,817
25% share
11,284g
191 CS · 6/m
xan#FEIN
Viego · Jungle
11 / 6 / 10
56.8% KP
27,293
19.1% share
14,994g
224 CS · 7.1/m
Evaine#123s
Mel · Mid
6 / 9 / 9
40.5% KP
32,910
23% share
11,314g
231 CS · 7.3/m
Tet Kami#Kami
Nilah · ADC
14 / 3 / 9
62.2% KP
30,965
21.6% share
16,058g
228 CS · 7.2/m
serhat#1223
Blitzcrank · Support
1 / 4 / 25
70.3% KP
16,078
11.2% share
9,203g
23 CS · 0.7/m
Red side
Victory6223#11111
Volibear · Top
6 / 8 / 10
47.1% KP
30,258
23.9% share
14,831g
256 CS · 8.1/m
BEN ÇOCUK MUYUM#TR1
Rek'Sai · Jungle
9 / 2 / 12
61.8% KP
25,319
20% share
15,021g
232 CS · 7.3/m
Taylirson#TR1
Anivia · Mid
7 / 4 / 8
44.1% KP
32,343
25.5% share
14,888g
284 CS · 9/m
beylikduzu#666
Samira · ADC
12 / 12 / 3
44.1% KP
26,986
21.3% share
14,645g
176 CS · 5.5/m
Akgün Taşkın#1416
Leona · Support
0 / 11 / 18
52.9% KP
11,882
9.4% share
9,152g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
