Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Victory
Ranked Solo/Duo · 138 days ago
4 / 4 / 12
K / D / A
38.1%
Kill participation
510.4
Damage / min
8,367g
364.6 gold / min
52
18 placed · 4 cleared
19
0.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRUHVURUSUP#mt2
Akali · Top
10 / 4 / 3
31% KP
26,509
27.4% share
10,434g
166 CS · 7.2/m
MERT HAKAN#YNDAS
Lee Sin · Jungle
10 / 4 / 14
57.1% KP
16,418
17% share
12,967g
182 CS · 7.9/m
deadmanshand#TFTF
Twisted Fate · Mid
9 / 0 / 13
52.4% KP
25,899
26.8% share
14,536g
221 CS · 9.6/m
LXSING DREAMS#19323
Kalista · ADC
9 / 2 / 7
38.1% KP
16,048
16.6% share
12,877g
206 CS · 9/m
serhat#1223
Tahm Kench · Support
4 / 4 / 12
38.1% KP
11,713
12.1% share
8,367g
19 CS · 0.8/m
Red side
DefeatMuchin#rain
Tryndamere · Top
2 / 5 / 3
35.7% KP
16,282
21.9% share
9,295g
219 CS · 9.5/m
Makki#TR 1
Viego · Jungle
7 / 12 / 2
64.3% KP
16,845
22.7% share
9,343g
117 CS · 5.1/m
SucukluKedidili#TR1
Azir · Mid
1 / 8 / 3
28.6% KP
8,435
11.4% share
7,763g
172 CS · 7.5/m
xrawz732381#xxx
Brand · ADC
3 / 9 / 3
42.9% KP
23,549
31.7% share
8,985g
151 CS · 6.6/m
Jira#0000
Zilean · Support
1 / 8 / 10
78.6% KP
9,179
12.4% share
6,591g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
