Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 138 days ago
2 / 8 / 7
K / D / A
56.3%
Kill participation
189.3
Damage / min
6,578g
282.9 gold / min
50
24 placed · 2 cleared
15
0.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiss you#star
Qiyana · Top
10 / 4 / 7
50% KP
25,998
29.5% share
11,547g
171 CS · 7.4/m
MEKO İS BACK#GOD
Elise · Jungle
4 / 4 / 8
35.3% KP
9,507
10.8% share
9,370g
146 CS · 6.3/m
Batuckhead#sloas
Olaf · Mid
10 / 2 / 2
35.3% KP
20,475
23.3% share
12,752g
185 CS · 8/m
Londie#1v9
Brand · ADC
6 / 3 / 8
41.2% KP
24,628
28% share
12,624g
193 CS · 8.3/m
TANRININ KIRBAÇI#EASY
Thresh · Support
4 / 3 / 12
47.1% KP
7,440
8.4% share
8,181g
25 CS · 1.1/m
Red side
DefeatLîeutenânt#9836
Teemo · Top
1 / 8 / 4
31.3% KP
15,502
22.3% share
8,167g
160 CS · 6.9/m
Flamer#ADHD
Viego · Jungle
4 / 9 / 4
50% KP
10,766
15.5% share
9,005g
145 CS · 6.2/m
Old Faker#9102
Vel'Koz · Mid
5 / 3 / 5
62.5% KP
26,595
38.3% share
10,521g
191 CS · 8.2/m
愛と憎しみ#Karna
Ezreal · ADC
4 / 6 / 2
37.5% KP
12,129
17.5% share
9,605g
188 CS · 8.1/m
serhat#1223
Blitzcrank · Support
2 / 8 / 7
56.3% KP
4,401
6.3% share
6,578g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
