Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 137 days ago
10 / 5 / 13
K / D / A
54.8%
Kill participation
771.3
Damage / min
12,898g
415.6 gold / min
110
42 placed · 10 cleared
38
1.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKral Suriyeli#KING
Irelia · Top
5 / 13 / 3
19% KP
20,377
16.4% share
14,753g
239 CS · 7.7/m
grey#876
Talon · Jungle
15 / 3 / 8
54.8% KP
28,644
23.1% share
21,052g
318 CS · 10.2/m
Mordie#TR1
Aurora · Mid
6 / 8 / 7
31% KP
21,186
17.1% share
11,519g
194 CS · 6.3/m
Old Faker#9102
Vel'Koz · ADC
6 / 4 / 16
52.4% KP
29,945
24.1% share
15,300g
235 CS · 7.6/m
serhat#1223
Elise · Support
10 / 5 / 13
54.8% KP
23,936
19.3% share
12,898g
38 CS · 1.2/m
Red side
Defeatyunik#00001
K'Sante · Top
12 / 8 / 4
48.5% KP
28,445
25% share
13,129g
246 CS · 7.9/m
imagine a legend#00100
Jarvan IV · Jungle
6 / 8 / 11
51.5% KP
20,018
17.6% share
12,269g
167 CS · 5.4/m
Glacial#Bird
Vex · Mid
12 / 7 / 4
48.5% KP
43,085
37.9% share
17,009g
238 CS · 7.7/m
Muchin#rain
Kai'Sa · ADC
3 / 9 / 5
24.2% KP
11,536
10.2% share
11,614g
233 CS · 7.5/m
BEARD#TR23
Bard · Support
0 / 10 / 16
48.5% KP
10,515
9.3% share
8,278g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
