Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 136 days ago
3 / 7 / 6
K / D / A
42.9%
Kill participation
320.3
Damage / min
7,676g
323.4 gold / min
91
32 placed · 7 cleared
21
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprime bursaspor#xxx
Darius · Top
4 / 7 / 3
20% KP
11,265
12.7% share
10,226g
179 CS · 7.5/m
Zargana Hunter#0002
Graves · Jungle
10 / 5 / 14
68.6% KP
20,097
22.6% share
13,056g
184 CS · 7.8/m
kjhfkfg#TR1
Ekko · Mid
9 / 2 / 9
51.4% KP
26,606
29.9% share
12,544g
163 CS · 6.9/m
Selo#TR6
Corki · ADC
8 / 5 / 9
48.6% KP
25,617
28.8% share
13,125g
208 CS · 8.8/m
imagine a legend#00100
Janna · Support
4 / 3 / 15
54.3% KP
5,428
6.1% share
7,985g
18 CS · 0.8/m
Red side
DefeatkickSlimeslimeog#oglu
Annie · Top
6 / 4 / 5
52.4% KP
17,971
24.3% share
9,397g
158 CS · 6.7/m
MAŞALLAH1227#sav
Aatrox · Jungle
3 / 7 / 3
28.6% KP
10,710
14.5% share
8,655g
142 CS · 6/m
314159265358979#23846
Sylas · Mid
6 / 7 / 8
66.7% KP
27,272
36.8% share
9,680g
154 CS · 6.5/m
mgk1#abode
Tristana · ADC
3 / 10 / 1
19% KP
10,518
14.2% share
10,207g
178 CS · 7.5/m
serhat#1223
Blitzcrank · Support
3 / 7 / 6
42.9% KP
7,602
10.3% share
7,676g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
