Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 136 days ago
0 / 3 / 12
K / D / A
40%
Kill participation
210.8
Damage / min
5,592g
300.4 gold / min
36
17 placed · 2 cleared
25
1.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRotalFelix#felix
Olaf · Top
8 / 3 / 5
43.3% KP
17,253
32% share
9,692g
153 CS · 8.2/m
사랑해애교#frkn1
Viego · Jungle
12 / 1 / 4
53.3% KP
11,024
20.4% share
11,922g
171 CS · 9.2/m
mgk1#abode
Ahri · Mid
7 / 3 / 5
40% KP
16,688
30.9% share
9,389g
138 CS · 7.4/m
pweill1#wildd
Zeri · ADC
3 / 3 / 3
20% KP
5,082
9.4% share
9,719g
183 CS · 9.8/m
serhat#1223
Blitzcrank · Support
0 / 3 / 12
40% KP
3,925
7.3% share
5,592g
25 CS · 1.3/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
4 / 9 / 1
38.5% KP
10,317
27.9% share
6,942g
114 CS · 6.1/m
Selo#TR6
Nocturne · Jungle
3 / 4 / 1
30.8% KP
7,334
19.8% share
7,474g
121 CS · 6.5/m
limuzin#361
Sylas · Mid
2 / 9 / 2
30.8% KP
9,304
25.2% share
5,727g
93 CS · 5/m
mihay fkn#lovna
Aphelios · ADC
3 / 3 / 4
53.8% KP
7,736
20.9% share
7,955g
154 CS · 8.3/m
WPF Zerobaca#TR1
Nautilus · Support
1 / 5 / 8
69.2% KP
2,295
6.2% share
5,396g
24 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
