Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 131 days ago
2 / 7 / 24
K / D / A
52%
Kill participation
305.9
Damage / min
9,967g
303.6 gold / min
112
48 placed · 10 cleared
24
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMr Ask#TR1
Gragas · Top
5 / 10 / 7
35.3% KP
21,899
19.4% share
13,847g
243 CS · 7.4/m
RUHVURUSUP#mt2
Ambessa · Jungle
7 / 10 / 9
47.1% KP
24,902
22.1% share
15,041g
225 CS · 6.9/m
Phyros#5858
Riven · Mid
19 / 8 / 7
76.5% KP
42,896
38.1% share
17,901g
199 CS · 6.1/m
insomnia#7788
Jinx · ADC
3 / 10 / 7
29.4% KP
16,701
14.8% share
13,921g
274 CS · 8.3/m
Fyuu#TR1
Thresh · Support
0 / 12 / 15
44.1% KP
6,237
5.5% share
8,479g
19 CS · 0.6/m
Red side
Victorydelıkyalayan1#det23
Garen · Top
17 / 5 / 6
46% KP
38,002
27.1% share
18,680g
246 CS · 7.5/m
regillon#000
Graves · Jungle
15 / 6 / 12
54% KP
34,163
24.3% share
19,858g
308 CS · 9.4/m
ewy iWon#TR1
Aurelion Sol · Mid
11 / 12 / 12
46% KP
30,065
21.4% share
13,857g
195 CS · 5.9/m
Dragon#Zort
Hwei · ADC
5 / 4 / 22
54% KP
28,196
20.1% share
14,743g
219 CS · 6.7/m
serhat#1223
Blitzcrank · Support
2 / 7 / 24
52% KP
10,043
7.1% share
9,967g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
