Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 130 days ago
3 / 2 / 16
K / D / A
55.9%
Kill participation
711
Damage / min
10,717g
390.9 gold / min
84
28 placed · 14 cleared
47
1.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWQTQEAEFGERT#WQEAD
Fiora · Top
7 / 7 / 6
38.2% KP
20,044
20.5% share
14,737g
243 CS · 8.9/m
zeze#typsh
Viego · Jungle
11 / 4 / 6
50% KP
18,919
19.3% share
14,441g
221 CS · 8.1/m
Kumathros#Hır
Syndra · Mid
6 / 5 / 5
32.4% KP
17,875
18.2% share
10,921g
210 CS · 7.7/m
dont cry pleaseª#TR1
Seraphine · ADC
7 / 2 / 7
41.2% KP
21,663
22.1% share
13,790g
256 CS · 9.3/m
serhat#1223
Senna · Support
3 / 2 / 16
55.9% KP
19,492
19.9% share
10,717g
47 CS · 1.7/m
Red side
DefeatKaiSauraN#00048
Malzahar · Top
5 / 9 / 3
40% KP
18,727
23.3% share
10,996g
229 CS · 8.4/m
Çöl Kaplanı#0768
Wukong · Jungle
5 / 5 / 4
45% KP
15,693
19.5% share
11,028g
191 CS · 7/m
A Q U E L Y S#glnr
Yasuo · Mid
8 / 3 / 1
45% KP
19,243
24% share
14,079g
274 CS · 10/m
Sniper Transgirl#Tgirl
Brand · ADC
2 / 12 / 4
30% KP
19,681
24.5% share
7,736g
109 CS · 4/m
Kong#Vera
Twisted Fate · Support
0 / 5 / 4
20% KP
6,951
8.7% share
6,665g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
