Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 129 days ago
3 / 4 / 10
K / D / A
72.2%
Kill participation
316.5
Damage / min
6,490g
315 gold / min
47
23 placed · 2 cleared
29
1.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChiefea#TR1
Urgot · Top
5 / 7 / 3
44.4% KP
14,485
25.4% share
8,743g
144 CS · 7/m
EMOMEISTER#35353
Graves · Jungle
2 / 8 / 8
55.6% KP
11,363
19.9% share
7,573g
125 CS · 6.1/m
aleyna#cat1
Kassadin · Mid
1 / 5 / 4
27.8% KP
8,784
15.4% share
6,573g
141 CS · 6.8/m
00000000000swity#piggy
Jhin · ADC
7 / 6 / 5
66.7% KP
15,914
27.9% share
8,960g
140 CS · 6.8/m
serhat#1223
Blitzcrank · Support
3 / 4 / 10
72.2% KP
6,520
11.4% share
6,490g
29 CS · 1.4/m
Red side
VictorySh1r0zz#00000
Volibear · Top
6 / 2 / 3
30% KP
13,291
17.9% share
10,518g
174 CS · 8.4/m
Derin#Luv
Viego · Jungle
11 / 1 / 8
63.3% KP
18,358
24.8% share
12,668g
190 CS · 9.2/m
Nonstacy#gao
Ahri · Mid
8 / 2 / 10
60% KP
20,327
27.4% share
11,946g
212 CS · 10.3/m
DALTON AKIN#DLTN
Ezreal · ADC
5 / 8 / 7
40% KP
14,808
20% share
9,617g
150 CS · 7.3/m
Swa#BLITZ
Leona · Support
0 / 5 / 17
56.7% KP
7,274
9.8% share
6,187g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
