Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Victory
Ranked Solo/Duo · 128 days ago
8 / 2 / 4
K / D / A
36.4%
Kill participation
1,734.8
Damage / min
15,198g
566.7 gold / min
29
12 placed · 1 cleared
235
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeebster#kled
Kled · Top
3 / 10 / 3
24% KP
22,833
22.9% share
10,258g
195 CS · 7.3/m
lacyselle#moon
Evelynn · Jungle
13 / 2 / 5
72% KP
30,138
30.2% share
14,616g
199 CS · 7.4/m
SARGYN#ARC
Naafiri · Mid
3 / 8 / 5
32% KP
24,025
24.1% share
9,494g
184 CS · 6.9/m
emırhan#1903
Senna · ADC
5 / 9 / 6
44% KP
15,197
15.2% share
10,251g
155 CS · 5.8/m
rokettube#com
Janna · Support
1 / 4 / 13
56% KP
7,571
7.6% share
8,354g
38 CS · 1.4/m
Red side
Victoryserhat#1223
Tryndamere · Top
8 / 2 / 4
36.4% KP
46,522
37.8% share
15,198g
235 CS · 8.8/m
Niko Ryu#TR1
Lee Sin · Jungle
13 / 4 / 4
51.5% KP
20,787
16.9% share
14,083g
193 CS · 7.2/m
FefekanDede#ITU
Viktor · Mid
2 / 5 / 8
30.3% KP
20,024
16.3% share
9,315g
166 CS · 6.2/m
beko#5511
Miss Fortune · ADC
10 / 7 / 6
48.5% KP
24,767
20.1% share
14,356g
211 CS · 7.9/m
Vøid#TR1
Thresh · Support
0 / 7 / 18
54.5% KP
11,118
9% share
8,311g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
