Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 127 days ago
5 / 8 / 22
K / D / A
65.9%
Kill participation
416.7
Damage / min
11,520g
330.4 gold / min
103
39 placed · 9 cleared
37
1.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wanna rockkkkk#bobme
K'Sante · Top
16 / 8 / 9
59.5% KP
49,564
27.2% share
18,014g
249 CS · 7.1/m
GMO#GMO
Kayn · Jungle
5 / 8 / 8
31% KP
21,678
11.9% share
14,101g
276 CS · 7.9/m
Raayk#ZED
Zed · Mid
12 / 7 / 9
50% KP
39,725
21.8% share
18,856g
246 CS · 7.1/m
sun eater#TR2
Brand · ADC
9 / 9 / 12
50% KP
54,300
29.8% share
15,725g
234 CS · 6.7/m
STD Sato#TR1
Nautilus · Support
0 / 9 / 23
54.8% KP
17,096
9.4% share
10,253g
45 CS · 1.3/m
Red side
Defeattomi33#togi
Camille · Top
5 / 13 / 7
29.3% KP
31,732
21.1% share
12,978g
218 CS · 6.3/m
Poison CIoud#TR1
Lee Sin · Jungle
9 / 6 / 15
58.5% KP
22,472
15% share
15,232g
215 CS · 6.2/m
desQu#1881
Sylas · Mid
8 / 8 / 8
39% KP
22,779
15.2% share
11,346g
152 CS · 4.4/m
ted#0404
Caitlyn · ADC
14 / 7 / 10
58.5% KP
58,556
39% share
21,228g
323 CS · 9.3/m
serhat#1223
Thresh · Support
5 / 8 / 22
65.9% KP
14,530
9.7% share
11,520g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
