Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 126 days ago
3 / 7 / 8
K / D / A
73.3%
Kill participation
756.2
Damage / min
9,643g
421.7 gold / min
15
5 placed · 4 cleared
148
6.5 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeneral Fujikiyo#GUTS
Sett · Top
12 / 3 / 2
38.9% KP
26,486
30.3% share
13,105g
185 CS · 8.1/m
Speechless #TR1
Diana · Jungle
7 / 3 / 3
27.8% KP
16,223
18.6% share
11,783g
212 CS · 9.3/m
untouchable#1v9
Qiyana · Mid
7 / 1 / 6
36.1% KP
17,247
19.7% share
11,439g
162 CS · 7.1/m
BrandAlemdar#TR1
Caitlyn · ADC
8 / 5 / 3
30.6% KP
19,106
21.9% share
10,127g
132 CS · 5.8/m
BATUHANNN ŞOVVVV#TR1
Morgana · Support
2 / 3 / 14
44.4% KP
8,301
9.5% share
8,147g
27 CS · 1.2/m
Red side
Defeatjackal#1211
Gwen · Top
2 / 8 / 0
13.3% KP
13,994
21.7% share
8,019g
165 CS · 7.2/m
aKa0#5578
Viego · Jungle
8 / 8 / 4
80% KP
14,890
23.1% share
10,550g
134 CS · 5.9/m
torba#3169
Xerath · Mid
1 / 9 / 4
33.3% KP
13,227
20.5% share
7,616g
157 CS · 6.9/m
serhat#1223
Senna · ADC
3 / 7 / 8
73.3% KP
17,291
26.8% share
9,643g
148 CS · 6.5/m
vApzz#vpz
Nami · Support
1 / 5 / 8
60% KP
5,143
8% share
6,214g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
