Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 126 days ago
4 / 11 / 4
K / D / A
30.8%
Kill participation
451.2
Damage / min
9,209g
326.6 gold / min
17
8 placed · 2 cleared
159
5.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpilot in pyjamas#5497
Rumble · Top
4 / 6 / 7
42.3% KP
21,199
21.2% share
10,537g
232 CS · 8.2/m
Speechless #TR1
Hecarim · Jungle
6 / 5 / 8
53.8% KP
20,915
20.9% share
12,915g
240 CS · 8.5/m
serhat#1223
Katarina · Mid
4 / 11 / 4
30.8% KP
12,725
12.7% share
9,209g
159 CS · 5.6/m
Bastona#TR1
Senna · ADC
10 / 3 / 9
73.1% KP
31,532
31.5% share
15,514g
193 CS · 6.8/m
SECONDATE#00013
Bard · Support
2 / 7 / 17
73.1% KP
13,669
13.7% share
8,854g
22 CS · 0.8/m
Red side
Victorybilly#35s
Jax · Top
9 / 2 / 5
43.8% KP
20,773
18.8% share
13,843g
224 CS · 7.9/m
Nowne#TR1
Jarvan IV · Jungle
4 / 5 / 15
59.4% KP
16,821
15.2% share
11,801g
169 CS · 6/m
Ayveê#0001
Cho'Gath · Mid
12 / 5 / 7
59.4% KP
38,480
34.8% share
13,612g
195 CS · 6.9/m
SaglamsaLassa#1111
Jinx · ADC
4 / 8 / 9
40.6% KP
16,440
14.9% share
12,536g
198 CS · 7/m
bebe rexha#1501
Seraphine · Support
3 / 6 / 14
53.1% KP
18,133
16.4% share
10,044g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
