Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 125 days ago
12 / 4 / 9
K / D / A
65.6%
Kill participation
976.5
Damage / min
19,033g
626.8 gold / min
25
11 placed · 3 cleared
294
9.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFloodchuk#Ryze
Volibear · Top
7 / 10 / 7
43.8% KP
21,814
23.1% share
11,242g
143 CS · 4.7/m
Börte#GMO
Naafiri · Jungle
12 / 5 / 9
65.6% KP
27,014
28.6% share
16,769g
227 CS · 7.5/m
espresso martini#111
Annie · Mid
1 / 7 / 8
28.1% KP
12,904
13.6% share
9,696g
196 CS · 6.5/m
serhat#1223
Jinx · ADC
12 / 4 / 9
65.6% KP
29,654
31.4% share
19,033g
294 CS · 9.7/m
xdx82ux2jzx8wux9#xdd
Lulu · Support
0 / 7 / 16
50% KP
3,192
3.4% share
7,957g
28 CS · 0.9/m
Red side
Defeatألب Eren#980
Teemo · Top
7 / 11 / 4
33.3% KP
30,680
26.5% share
13,084g
195 CS · 6.4/m
wia#xyz
Talon · Jungle
7 / 5 / 9
48.5% KP
21,514
18.6% share
14,145g
263 CS · 8.7/m
WX 56034532#TR1
Galio · Mid
11 / 5 / 10
63.6% KP
36,906
31.8% share
13,004g
190 CS · 6.3/m
KaiSauraN#00048
Varus · ADC
6 / 7 / 4
30.3% KP
21,316
18.4% share
13,457g
259 CS · 8.5/m
tf2cokiyioyun#tf2
Yuumi · Support
2 / 4 / 15
51.5% KP
5,539
4.8% share
8,740g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
