Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 124 days ago
10 / 5 / 7
K / D / A
48.6%
Kill participation
1,028
Damage / min
19,376g
533 gold / min
25
9 placed · 7 cleared
336
9.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbaytöre#udyr
Malphite · Top
4 / 6 / 13
48.6% KP
26,605
18.8% share
13,116g
214 CS · 5.9/m
IIII123#123
Taliyah · Jungle
14 / 7 / 12
74.3% KP
40,220
28.4% share
17,593g
252 CS · 6.9/m
Noctis#ノクト
Naafiri · Mid
6 / 9 / 10
45.7% KP
31,461
22.2% share
14,131g
267 CS · 7.3/m
serhat#1223
Jinx · ADC
10 / 5 / 7
48.6% KP
37,368
26.3% share
19,376g
336 CS · 9.2/m
öldürme2000#TR1
Renata Glasc · Support
1 / 2 / 21
62.9% KP
6,195
4.4% share
10,945g
54 CS · 1.5/m
Red side
VictoryBastona#TR1
Aatrox · Top
3 / 10 / 5
27.6% KP
19,908
15.7% share
14,157g
256 CS · 7/m
CEK31#31CEK
Gwen · Jungle
14 / 6 / 3
58.6% KP
42,679
33.6% share
24,037g
337 CS · 9.3/m
anil cetecioglu#24302
Orianna · Mid
4 / 8 / 9
44.8% KP
28,880
22.8% share
12,632g
211 CS · 5.8/m
swity#piggy
Kai'Sa · ADC
5 / 7 / 3
27.6% KP
29,697
23.4% share
17,270g
300 CS · 8.3/m
Rakan God#Rakan
Rakan · Support
3 / 4 / 11
48.3% KP
5,745
4.5% share
11,016g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
