Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Defeat
Ranked Solo/Duo · 123 days ago
9 / 11 / 6
K / D / A
50%
Kill participation
746
Damage / min
13,695g
455 gold / min
20
10 placed · 2 cleared
199
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVindicta#001
Aatrox · Top
15 / 3 / 9
54.5% KP
41,490
32.4% share
15,544g
195 CS · 6.5/m
DH Ata#369
Naafiri · Jungle
8 / 6 / 16
54.5% KP
21,627
16.9% share
13,478g
192 CS · 6.4/m
Namikaze Minato#ANBU
Lissandra · Mid
4 / 7 / 16
45.5% KP
22,908
17.9% share
12,075g
216 CS · 7.2/m
pilot in pyjamas#5497
Jinx · ADC
14 / 7 / 7
47.7% KP
30,351
23.7% share
16,644g
206 CS · 6.8/m
DH Alate#alate
Janna · Support
3 / 7 / 25
63.6% KP
11,664
9.1% share
10,173g
27 CS · 0.9/m
Red side
Defeatçay banaaa#TR1
Wukong · Top
1 / 11 / 5
20% KP
19,136
13.7% share
10,883g
215 CS · 7.1/m
WâfféN#TR1
Diana · Jungle
12 / 10 / 8
66.7% KP
40,023
28.7% share
13,798g
194 CS · 6.4/m
requiem#2404
Yone · Mid
8 / 4 / 5
43.3% KP
45,097
32.4% share
15,121g
290 CS · 9.6/m
serhat#1223
Twitch · ADC
9 / 11 / 6
50% KP
22,456
16.1% share
13,695g
199 CS · 6.6/m
Gungage#TRX
Karma · Support
0 / 8 / 19
63.3% KP
12,580
9% share
8,578g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
