Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 123 days ago
10 / 4 / 4
K / D / A
51.9%
Kill participation
858.4
Damage / min
16,717g
582.8 gold / min
23
8 placed · 6 cleared
241
8.4 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTörehan aram acc#Aram
Gangplank · Top
6 / 7 / 7
52% KP
25,614
27.9% share
12,220g
214 CS · 7.5/m
ig kanekihan0#ffle
Talon · Jungle
7 / 6 / 5
48% KP
19,843
21.6% share
12,486g
206 CS · 7.2/m
Guardian of Jung#TR1
Akshan · Mid
11 / 3 / 1
48% KP
18,993
20.7% share
12,956g
205 CS · 7.1/m
Kami#31313
Ezreal · ADC
1 / 4 / 4
20% KP
14,645
16% share
10,755g
239 CS · 8.3/m
Nazo#TR3
Karma · Support
0 / 7 / 11
44% KP
12,676
13.8% share
7,387g
36 CS · 1.3/m
Red side
VictoryYanıkk#TR1
Yone · Top
2 / 9 / 6
29.6% KP
20,276
20.9% share
10,147g
193 CS · 6.7/m
Touji#kayn
Kayn · Jungle
12 / 3 / 8
74.1% KP
26,942
27.8% share
16,073g
216 CS · 7.5/m
FefekanDede#ITU
Viktor · Mid
3 / 5 / 0
11.1% KP
16,131
16.7% share
10,751g
236 CS · 8.2/m
serhat#1223
Aphelios · ADC
10 / 4 / 4
51.9% KP
24,623
25.4% share
16,717g
241 CS · 8.4/m
tune#roe
Seraphine · Support
0 / 4 / 18
66.7% KP
8,851
9.1% share
8,964g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
