Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 123 days ago
7 / 7 / 8
K / D / A
31.9%
Kill participation
671.6
Damage / min
12,464g
520.4 gold / min
9
4 placed · 2 cleared
168
7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYanıkk#TR1
Malphite · Top
2 / 4 / 6
17% KP
10,470
10.8% share
7,883g
133 CS · 5.6/m
untouchable#1v9
Ekko · Jungle
27 / 2 / 10
78.7% KP
40,753
42.1% share
17,692g
189 CS · 7.9/m
Tanqueray#TR1
Yasuo · Mid
9 / 10 / 9
38.3% KP
17,012
17.6% share
11,444g
163 CS · 6.8/m
serhat#1223
Aphelios · ADC
7 / 7 / 8
31.9% KP
16,084
16.6% share
12,464g
168 CS · 7/m
Nesquik Severim#TR1
Alistar · Support
2 / 2 / 31
70.2% KP
12,591
13% share
9,533g
28 CS · 1.2/m
Red side
DefeatKaiSauraN#00048
Pantheon · Top
6 / 9 / 4
40% KP
24,162
26.1% share
8,541g
135 CS · 5.6/m
HideBehind#TR1
Evelynn · Jungle
3 / 8 / 3
24% KP
10,370
11.2% share
7,732g
120 CS · 5/m
Arda Güler#onbeş
Diana · Mid
7 / 10 / 7
56% KP
27,508
29.7% share
12,263g
195 CS · 8.1/m
Rush#1337x
Smolder · ADC
5 / 8 / 6
44% KP
19,048
20.6% share
11,771g
192 CS · 8/m
myarmsyourhearse#000
Pyke · Support
4 / 12 / 7
44% KP
11,391
12.3% share
8,614g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
