Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 123 days ago
9 / 7 / 2
K / D / A
73.3%
Kill participation
715.5
Damage / min
15,832g
499.4 gold / min
24
12 placed · 2 cleared
226
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbotinhisonrabrn#5234
Dr. Mundo · Top
3 / 9 / 2
33.3% KP
29,448
32.9% share
11,327g
220 CS · 6.9/m
ZARAKİDAYİ#1907
Viego · Jungle
1 / 11 / 4
33.3% KP
17,477
19.5% share
9,350g
160 CS · 5/m
serhat#1223
Riven · Mid
9 / 7 / 2
73.3% KP
22,682
25.4% share
15,832g
226 CS · 7.1/m
Candace#505
Seraphine · ADC
1 / 2 / 3
26.7% KP
12,641
14.1% share
11,916g
282 CS · 8.9/m
sunken#216
Janna · Support
1 / 11 / 6
46.7% KP
7,210
8.1% share
7,893g
24 CS · 0.8/m
Red side
Victoryeskiden biriydim#six9
Akali · Top
9 / 4 / 5
35% KP
40,724
24.9% share
13,785g
233 CS · 7.4/m
myarmsyourhearse#000
Ekko · Jungle
9 / 4 / 12
52.5% KP
32,476
19.8% share
15,892g
301 CS · 9.5/m
Thank you next#TR1
Qiyana · Mid
12 / 3 / 9
52.5% KP
44,931
27.4% share
12,942g
217 CS · 6.8/m
botanavagetta#TR1
Sivir · ADC
2 / 1 / 11
32.5% KP
20,880
12.7% share
18,000g
354 CS · 11.2/m
RedWriter#TR1
Pantheon · Support
8 / 3 / 11
47.5% KP
24,847
15.2% share
11,590g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
