Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 122 days ago
13 / 1 / 6
K / D / A
35.8%
Kill participation
966.2
Damage / min
17,050g
551.2 gold / min
34
13 placed · 5 cleared
300
9.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHamza#Cengz
Aurora · Top
18 / 7 / 11
54.7% KP
45,176
32.6% share
16,359g
210 CS · 6.8/m
yigit3460#3460
Kha'Zix · Jungle
14 / 9 / 10
45.3% KP
33,707
24.3% share
15,151g
239 CS · 7.7/m
harvest#1763
Galio · Mid
5 / 3 / 13
34% KP
15,052
10.9% share
13,391g
214 CS · 6.9/m
serhat#1223
Kai'Sa · ADC
13 / 1 / 6
35.8% KP
29,888
21.6% share
17,050g
300 CS · 9.7/m
folseman#TR1
Zilean · Support
3 / 10 / 27
56.6% KP
14,677
10.6% share
10,391g
43 CS · 1.4/m
Red side
DefeatÉru Ilúvatar#3867
Naafiri · Top
9 / 14 / 3
40% KP
29,916
22.5% share
13,433g
189 CS · 6.1/m
Mtri#TR1
Graves · Jungle
4 / 10 / 8
40% KP
22,909
17.3% share
13,229g
248 CS · 8/m
Uchiha İtachi#Σφυρί
Syndra · Mid
6 / 12 / 5
36.7% KP
26,324
19.8% share
12,220g
205 CS · 6.6/m
Avalanche#TRdog
Ezreal · ADC
7 / 4 / 9
53.3% KP
39,451
29.7% share
17,412g
307 CS · 9.9/m
Area T Rex#0305
Taliyah · Support
4 / 13 / 10
46.7% KP
14,175
10.7% share
9,331g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
