Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 117 days ago
10 / 5 / 13
K / D / A
47.9%
Kill participation
1,144.1
Damage / min
21,422g
503.1 gold / min
46
16 placed · 7 cleared
354
8.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgnes Tachyon#H4nS
Kayle · Top
13 / 12 / 12
52.1% KP
51,020
27.2% share
20,404g
295 CS · 6.9/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
9 / 10 / 13
45.8% KP
20,829
11.1% share
15,787g
202 CS · 4.7/m
AzenaInanna#edtwt
Zed · Mid
10 / 15 / 9
39.6% KP
46,289
24.7% share
19,011g
297 CS · 7/m
serhat#1223
Kai'Sa · ADC
10 / 5 / 13
47.9% KP
48,718
26% share
21,422g
354 CS · 8.3/m
Carzzy#5964
Pantheon · Support
6 / 12 / 11
35.4% KP
20,756
11.1% share
12,337g
25 CS · 0.6/m
Red side
VictoryKAPLANSS66#1833
Ornn · Top
1 / 11 / 21
40.7% KP
21,570
10.7% share
12,694g
184 CS · 4.3/m
Akraba#YKN4
Master Yi · Jungle
21 / 13 / 11
59.3% KP
47,803
23.7% share
22,539g
242 CS · 5.7/m
ekmeklol#000
LeBlanc · Mid
11 / 8 / 14
46.3% KP
39,141
19.4% share
19,021g
281 CS · 6.6/m
Glory#3402
Kog'Maw · ADC
12 / 6 / 19
57.4% KP
62,224
30.8% share
22,354g
341 CS · 8/m
ErotikRahip#arda
Bard · Support
9 / 10 / 32
75.9% KP
30,988
15.4% share
16,300g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
