Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 117 days ago
3 / 10 / 5
K / D / A
40%
Kill participation
575.7
Damage / min
11,130g
388.9 gold / min
12
5 placed · 2 cleared
214
7.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaesis#TR1
Karma · Top
5 / 7 / 6
55% KP
24,012
28.6% share
11,668g
163 CS · 5.7/m
amores#2501
Kha'Zix · Jungle
7 / 6 / 3
50% KP
16,682
19.8% share
11,787g
151 CS · 5.3/m
masküLen#1616
Xerath · Mid
4 / 8 / 4
40% KP
18,541
22% share
10,032g
194 CS · 6.8/m
serhat#1223
Caitlyn · ADC
3 / 10 / 5
40% KP
16,475
19.6% share
11,130g
214 CS · 7.5/m
Kaynana Hoplatan#1312
Senna · Support
1 / 11 / 7
40% KP
8,385
10% share
8,073g
61 CS · 2.1/m
Red side
Victorybloodbath#1337
Yone · Top
9 / 3 / 8
40.5% KP
22,498
22.9% share
13,205g
219 CS · 7.7/m
15yaşındayım#1313
Viego · Jungle
6 / 1 / 10
38.1% KP
12,561
12.8% share
14,469g
241 CS · 8.4/m
FefekanDede#ITU
Viktor · Mid
5 / 6 / 6
26.2% KP
18,968
19.3% share
11,750g
217 CS · 7.6/m
CHANGYUNPIJU#4444
Jhin · ADC
18 / 5 / 9
64.3% KP
30,636
31.2% share
17,070g
223 CS · 7.8/m
ErotikRahip#arda
Bard · Support
4 / 5 / 23
64.3% KP
13,497
13.8% share
10,355g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
