Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 117 days ago
14 / 5 / 0
K / D / A
32.6%
Kill participation
888.6
Damage / min
16,735g
627.6 gold / min
24
10 placed · 5 cleared
221
8.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDerrick Yi#yiOTP
Master Yi · Top
24 / 6 / 4
65.1% KP
54,896
45.4% share
19,178g
209 CS · 7.8/m
M A K İ N A#5315
Qiyana · Jungle
4 / 6 / 6
23.3% KP
14,377
11.9% share
12,553g
235 CS · 8.8/m
Ups Unlucky#001
Malphite · Mid
1 / 4 / 14
34.9% KP
20,330
16.8% share
9,497g
177 CS · 6.6/m
serhat#1223
Tristana · ADC
14 / 5 / 0
32.6% KP
23,697
19.6% share
16,735g
221 CS · 8.3/m
mischa#0309
Lulu · Support
0 / 5 / 30
69.8% KP
7,536
6.2% share
10,305g
31 CS · 1.2/m
Red side
Defeatimbusymom#cnbl
Mordekaiser · Top
5 / 11 / 7
46.2% KP
16,998
19.9% share
10,761g
162 CS · 6.1/m
xrawz732381#xxx
Kha'Zix · Jungle
10 / 9 / 3
50% KP
20,222
23.7% share
12,361g
167 CS · 6.3/m
Freyja#Rossa
Ahri · Mid
5 / 5 / 10
57.7% KP
26,381
31% share
11,307g
192 CS · 7.2/m
susknk#TR13
Ezreal · ADC
5 / 11 / 5
38.5% KP
13,910
16.3% share
11,656g
176 CS · 6.6/m
femcelmaxxing#21354
Nami · Support
1 / 7 / 13
53.8% KP
7,723
9.1% share
7,230g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
