Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 117 days ago
5 / 5 / 3
K / D / A
33.3%
Kill participation
668.4
Damage / min
9,721g
371.7 gold / min
9
6 placed · 0 cleared
194
7.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReâked#TR1
Tahm Kench · Top
2 / 7 / 7
37.5% KP
13,335
17.8% share
7,506g
127 CS · 4.9/m
ezici güç#rank1
Kayn · Jungle
3 / 6 / 6
37.5% KP
9,329
12.5% share
8,982g
156 CS · 6/m
serhat#1223
Ziggs · Mid
5 / 5 / 3
33.3% KP
17,478
23.3% share
9,721g
194 CS · 7.4/m
ATALANTA Emre#Aphe
Yunara · ADC
6 / 9 / 8
58.3% KP
22,948
30.6% share
12,467g
219 CS · 8.4/m
санин#SANIN
K'Sante · Support
8 / 6 / 10
75% KP
11,806
15.8% share
10,567g
50 CS · 1.9/m
Red side
VictoryKRİTORİSDİLLEYEN#31OHH
Yone · Top
9 / 6 / 4
39.4% KP
33,588
28.4% share
13,237g
225 CS · 8.6/m
shouko#319
Riven · Jungle
3 / 1 / 6
27.3% KP
12,794
10.8% share
11,374g
199 CS · 7.6/m
kαlístα#eçek
Viktor · Mid
4 / 7 / 4
24.2% KP
19,966
16.9% share
10,200g
197 CS · 7.5/m
sky is black#ouzv4
Aphelios · ADC
16 / 7 / 5
63.6% KP
41,093
34.8% share
15,460g
200 CS · 7.6/m
troll vakti xD#TR1
Yuumi · Support
1 / 3 / 19
60.6% KP
10,767
9.1% share
9,277g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
