Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 116 days ago
6 / 9 / 5
K / D / A
47.8%
Kill participation
766.6
Damage / min
11,334g
446.5 gold / min
10
5 placed · 1 cleared
176
6.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatold kayle1#monte
Kayle · Top
3 / 6 / 7
43.5% KP
14,188
17.2% share
9,334g
155 CS · 6.1/m
Escorper#00000
Graves · Jungle
7 / 11 / 6
56.5% KP
18,290
22.2% share
11,928g
150 CS · 5.9/m
TakashiUzumaki#TR16
Taliyah · Mid
6 / 10 / 6
52.2% KP
19,970
24.2% share
10,471g
160 CS · 6.3/m
serhat#1223
Lucian · ADC
6 / 9 / 5
47.8% KP
19,459
23.6% share
11,334g
176 CS · 6.9/m
Sakin Kal Arda#12345
Leona · Support
1 / 7 / 14
65.2% KP
10,591
12.8% share
7,567g
33 CS · 1.3/m
Red side
VictoryTarnished#Meowl
Darius · Top
13 / 4 / 7
46.5% KP
27,209
24.8% share
12,995g
161 CS · 6.3/m
nylish#879
Karthus · Jungle
15 / 5 / 11
60.5% KP
43,330
39.5% share
16,202g
254 CS · 10/m
B3KS#KİNG
Katarina · Mid
10 / 6 / 8
41.9% KP
21,266
19.4% share
10,940g
132 CS · 5.2/m
Kod Adı Katarina#CHA
Yasuo · ADC
2 / 6 / 8
23.3% KP
8,503
7.8% share
10,113g
157 CS · 6.2/m
arwia#wied
Nami · Support
3 / 2 / 18
48.8% KP
9,379
8.6% share
8,522g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
