Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 116 days ago
4 / 9 / 3
K / D / A
33.3%
Kill participation
579.6
Damage / min
8,210g
395 gold / min
10
6 placed · 2 cleared
156
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyunik#00001
Aatrox · Top
5 / 10 / 2
33.3% KP
17,745
25.1% share
7,944g
140 CS · 6.7/m
지적인#008
Qiyana · Jungle
5 / 4 / 4
42.9% KP
14,275
20.2% share
9,852g
162 CS · 7.8/m
Namikaze Minato#ANBU
Ziggs · Mid
4 / 9 / 3
33.3% KP
18,438
26% share
8,596g
142 CS · 6.8/m
serhat#1223
Lucian · ADC
4 / 9 / 3
33.3% KP
12,047
17% share
8,210g
156 CS · 7.5/m
OTPyke#12344
Pyke · Support
3 / 9 / 6
42.9% KP
8,279
11.7% share
7,216g
33 CS · 1.6/m
Red side
VictoryBobby#KR99
Malzahar · Top
3 / 6 / 15
43.9% KP
17,129
18.5% share
8,535g
129 CS · 6.2/m
şapşal pampa#silly
Cho'Gath · Jungle
13 / 2 / 4
41.5% KP
20,546
22.2% share
10,412g
138 CS · 6.6/m
Sakin#WOW
Kassadin · Mid
10 / 5 / 0
24.4% KP
12,731
13.8% share
11,142g
144 CS · 6.9/m
kızgın döldanlık#333
Aphelios · ADC
15 / 3 / 6
51.2% KP
32,999
35.7% share
12,565g
186 CS · 8.9/m
112263632211#xxx
Rakan · Support
0 / 5 / 29
70.7% KP
8,973
9.7% share
7,344g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
