Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 116 days ago
15 / 8 / 6
K / D / A
77.8%
Kill participation
1,691
Damage / min
19,295g
663.4 gold / min
22
10 placed · 4 cleared
248
8.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKelMacit20#TR1
Swain · Top
5 / 10 / 4
33.3% KP
24,563
21.6% share
10,400g
171 CS · 5.9/m
Sagacious53#TR1
Jarvan IV · Jungle
3 / 9 / 13
59.3% KP
15,677
13.8% share
10,627g
179 CS · 6.2/m
koonser#hype
Sion · Mid
1 / 7 / 10
40.7% KP
14,989
13.2% share
9,893g
198 CS · 6.8/m
serhat#1223
Sivir · ADC
15 / 8 / 6
77.8% KP
49,180
43.2% share
19,295g
248 CS · 8.5/m
lovesick#614
Milio · Support
3 / 5 / 20
85.2% KP
9,533
8.4% share
9,859g
36 CS · 1.2/m
Red side
VictoryUriel#TEAF
Aatrox · Top
8 / 1 / 8
41% KP
36,904
23% share
14,082g
232 CS · 8/m
şehidstar#damon
Qiyana · Jungle
10 / 5 / 8
46.2% KP
29,144
18.2% share
15,668g
223 CS · 7.7/m
Fasces#orion
Viktor · Mid
9 / 5 / 7
41% KP
46,683
29.1% share
13,495g
230 CS · 7.9/m
Zilliax#ontap
Kai'Sa · ADC
12 / 7 / 6
46.2% KP
35,446
22.1% share
17,181g
251 CS · 8.6/m
Imlager#PS1
Blitzcrank · Support
0 / 10 / 23
59% KP
11,989
7.5% share
9,554g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
