Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 116 days ago
18 / 13 / 5
K / D / A
48.9%
Kill participation
1,754.6
Damage / min
19,030g
595.9 gold / min
18
9 placed · 2 cleared
208
6.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJJ Isaac#TR1
Shen · Top
3 / 10 / 16
38% KP
16,681
9.8% share
10,471g
175 CS · 5.5/m
3m1R#EA0
Olaf · Jungle
17 / 10 / 15
64% KP
41,278
24.3% share
17,203g
223 CS · 7/m
Just run#TR06
Yone · Mid
4 / 12 / 14
36% KP
26,247
15.4% share
11,280g
193 CS · 6/m
HATEANGERANXIETY#UMA5
Vladimir · ADC
21 / 6 / 18
78% KP
68,011
40% share
21,153g
238 CS · 7.5/m
63style#kriko
Rakan · Support
5 / 9 / 33
76% KP
17,726
10.4% share
11,502g
19 CS · 0.6/m
Red side
DefeatNergisuji#3138
Jax · Top
10 / 7 / 5
31.9% KP
33,864
19.8% share
13,879g
192 CS · 6/m
FlipX#COD
Nunu & Willump · Jungle
2 / 9 / 31
70.2% KP
13,701
8% share
12,448g
137 CS · 4.3/m
Keet#999
Viktor · Mid
15 / 10 / 11
55.3% KP
53,877
31.5% share
16,042g
199 CS · 6.2/m
serhat#1223
Aphelios · ADC
18 / 13 / 5
48.9% KP
56,029
32.8% share
19,030g
208 CS · 6.5/m
Bertovun#9175
Karma · Support
2 / 11 / 30
68.1% KP
13,569
7.9% share
11,107g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
