Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 115 days ago
6 / 10 / 13
K / D / A
67.9%
Kill participation
906
Damage / min
15,980g
516.9 gold / min
23
10 placed · 4 cleared
270
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaden McDaniels#TR3
Shen · Top
5 / 5 / 9
50% KP
13,388
12.8% share
11,440g
221 CS · 7.1/m
Clarint#1804
Viego · Jungle
10 / 8 / 9
67.9% KP
28,816
27.6% share
14,876g
201 CS · 6.5/m
Göktürk Hakan#TR1
Twisted Fate · Mid
6 / 7 / 11
60.7% KP
22,123
21.2% share
12,140g
177 CS · 5.7/m
serhat#1223
Sivir · ADC
6 / 10 / 13
67.9% KP
28,010
26.9% share
15,980g
270 CS · 8.7/m
霧です#Kiri
Bard · Support
1 / 7 / 20
75% KP
11,941
11.5% share
9,534g
17 CS · 0.5/m
Red side
VictoryGUPPOOO#TR1
Cassiopeia · Top
6 / 9 / 11
45.9% KP
24,450
18.8% share
12,750g
229 CS · 7.4/m
9a4fsx471#333
Sylas · Jungle
5 / 8 / 13
48.6% KP
18,017
13.9% share
12,253g
187 CS · 6/m
bobby juan#skill
Akshan · Mid
4 / 5 / 7
29.7% KP
20,760
16% share
12,598g
236 CS · 7.6/m
DH FaSTAaa#selam
Nilah · ADC
21 / 4 / 9
81.1% KP
56,780
43.7% share
21,449g
224 CS · 7.2/m
espresso martini#111
Yuumi · Support
1 / 2 / 30
83.8% KP
9,966
7.7% share
10,853g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
