Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 115 days ago
8 / 9 / 7
K / D / A
48.4%
Kill participation
751.1
Damage / min
14,578g
449.5 gold / min
25
9 placed · 6 cleared
244
7.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCEK31#31CEK
Aatrox · Top
7 / 7 / 4
35.5% KP
28,628
26.2% share
13,352g
223 CS · 6.9/m
1kan#vio
Diana · Jungle
13 / 8 / 7
64.5% KP
30,740
28.2% share
15,703g
233 CS · 7.2/m
Gizli Gizli#ssw2
Locke · Mid
3 / 8 / 4
22.6% KP
18,042
16.5% share
10,385g
164 CS · 5.1/m
serhat#1223
Caitlyn · ADC
8 / 9 / 7
48.4% KP
24,362
22.3% share
14,578g
244 CS · 7.5/m
Imlager#PS1
Alistar · Support
0 / 11 / 16
51.6% KP
7,425
6.8% share
8,452g
32 CS · 1/m
Red side
VictoryLîeutenânt#9836
Nasus · Top
4 / 6 / 6
23.3% KP
32,993
19.5% share
12,485g
237 CS · 7.3/m
SSyrox#TR1
Graves · Jungle
8 / 6 / 10
41.9% KP
45,801
27.1% share
15,103g
285 CS · 8.8/m
Avalanche#TRdog
Annie · Mid
18 / 2 / 8
60.5% KP
47,359
28% share
18,679g
284 CS · 8.8/m
Dike#3636
Lucian · ADC
8 / 9 / 12
46.5% KP
28,058
16.6% share
14,288g
211 CS · 6.5/m
folseman#TR1
Rell · Support
5 / 9 / 23
65.1% KP
14,710
8.7% share
10,554g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
