Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 113 days ago
13 / 4 / 8
K / D / A
44.7%
Kill participation
1,419
Damage / min
16,240g
510.2 gold / min
19
11 placed · 0 cleared
279
8.8 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryadanapasif#adana
Ornn · Top
6 / 6 / 6
25.5% KP
44,034
25.6% share
13,987g
245 CS · 7.7/m
CØME VS#TR1
Evelynn · Jungle
18 / 8 / 7
53.2% KP
38,232
22.2% share
14,758g
167 CS · 5.2/m
Crunchle#TR1
Jayce · Mid
10 / 10 / 11
44.7% KP
35,426
20.6% share
13,350g
215 CS · 6.8/m
serhat#1223
Kai'Sa · ADC
13 / 4 / 8
44.7% KP
45,170
26.2% share
16,240g
279 CS · 8.8/m
JW Creativity#JustW
Karma · Support
0 / 10 / 19
40.4% KP
9,338
5.4% share
9,159g
19 CS · 0.6/m
Red side
DefeatDifferenttt#TR1
Vladimir · Top
4 / 7 / 3
18.4% KP
27,070
18.4% share
13,720g
298 CS · 9.4/m
Kanderson#5467
Zed · Jungle
21 / 8 / 10
81.6% KP
62,511
42.4% share
21,715g
214 CS · 6.7/m
CHANGYUNPIJU#4444
Vel'Koz · Mid
9 / 6 / 9
47.4% KP
27,044
18.3% share
14,285g
249 CS · 7.8/m
BaStMacS#TR1
Tahm Kench · ADC
2 / 16 / 5
18.4% KP
15,384
10.4% share
8,682g
98 CS · 3.1/m
Messatsu#TR1
Morgana · Support
2 / 10 / 19
55.3% KP
15,451
10.5% share
9,523g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
