Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 113 days ago
3 / 5 / 5
K / D / A
38.1%
Kill participation
574.2
Damage / min
10,487g
379.5 gold / min
17
10 placed · 3 cleared
213
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKero#330
Yasuo · Top
2 / 6 / 4
28.6% KP
14,928
18.1% share
11,065g
258 CS · 9.3/m
jan#733
Naafiri · Jungle
7 / 4 / 6
61.9% KP
17,877
21.6% share
12,656g
181 CS · 6.6/m
Zireael#Elder
Cassiopeia · Mid
5 / 8 / 5
47.6% KP
14,363
17.4% share
10,302g
198 CS · 7.2/m
serhat#1223
Lucian · ADC
3 / 5 / 5
38.1% KP
15,867
19.2% share
10,487g
213 CS · 7.7/m
Immense Reloaded#TR1
Vel'Koz · Support
4 / 8 / 5
42.9% KP
19,655
23.8% share
8,100g
55 CS · 2/m
Red side
Victoryalphazero#4000
Jayce · Top
6 / 3 / 7
43.3% KP
23,136
23% share
14,158g
255 CS · 9.2/m
Grand Peak Dream#Boun
Jarvan IV · Jungle
12 / 2 / 12
80% KP
27,340
27.2% share
16,069g
222 CS · 8/m
LaraCrøft#SEXY
Sylas · Mid
3 / 8 / 6
30% KP
20,201
20.1% share
10,559g
179 CS · 6.5/m
Videns#TR1
Caitlyn · ADC
6 / 4 / 6
40% KP
17,909
17.8% share
13,168g
244 CS · 8.8/m
cardigan#TR31
Bard · Support
3 / 4 / 12
50% KP
12,088
12% share
9,247g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
