Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 111 days ago
4 / 6 / 1
K / D / A
38.5%
Kill participation
602.9
Damage / min
9,623g
437.7 gold / min
13
7 placed · 2 cleared
204
9.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Tryndamere · Top
8 / 2 / 5
43.3% KP
26,844
30.1% share
12,628g
225 CS · 10.2/m
Shannon Jiox#1212
Viego · Jungle
10 / 1 / 6
53.3% KP
13,783
15.5% share
12,596g
188 CS · 8.6/m
Adc Mekanik#TR1
Mel · Mid
5 / 6 / 11
53.3% KP
22,596
25.4% share
10,123g
175 CS · 8/m
Şah İsmailKartal#TR11
Seraphine · ADC
5 / 1 / 14
63.3% KP
15,417
17.3% share
10,627g
164 CS · 7.5/m
mischa#0309
Senna · Support
2 / 3 / 14
53.3% KP
10,449
11.7% share
7,818g
37 CS · 1.7/m
Red side
Defeatyunik#00001
Aatrox · Top
3 / 7 / 1
30.8% KP
20,104
32.6% share
7,980g
182 CS · 8.3/m
TENNIM#0000
Kindred · Jungle
2 / 9 / 6
61.5% KP
10,240
16.6% share
7,823g
117 CS · 5.3/m
primavera#aevum
Vladimir · Mid
2 / 6 / 5
53.8% KP
13,734
22.3% share
7,023g
140 CS · 6.4/m
serhat#1223
Brand · ADC
4 / 6 / 1
38.5% KP
13,254
21.5% share
9,623g
204 CS · 9.3/m
Rakan God#Rakan
Rakan · Support
2 / 2 / 6
61.5% KP
4,289
7% share
5,895g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
