Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 111 days ago
13 / 4 / 9
K / D / A
51.2%
Kill participation
1,291.5
Damage / min
16,029g
604.1 gold / min
12
7 placed · 1 cleared
205
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprime bursaspor#xxx
Sett · Top
2 / 8 / 5
22.6% KP
15,080
16% share
9,451g
178 CS · 6.7/m
Tunaylol#2805
Kha'Zix · Jungle
7 / 7 / 4
35.5% KP
16,547
17.5% share
10,626g
157 CS · 5.9/m
hamburgersewerim#444
Locke · Mid
7 / 10 / 5
38.7% KP
18,431
19.5% share
10,570g
166 CS · 6.3/m
Veni Vidi Vici#Shark
Kai'Sa · ADC
10 / 10 / 4
45.2% KP
27,080
28.7% share
15,131g
199 CS · 7.5/m
Weaver of hope#TR1
Bard · Support
5 / 9 / 16
67.7% KP
17,301
18.3% share
9,514g
11 CS · 0.4/m
Red side
VictoryöIümakinesi#ı ile
Gnar · Top
5 / 5 / 7
27.9% KP
22,602
16.8% share
11,948g
197 CS · 7.4/m
halfway crooks#shook
Talon · Jungle
10 / 5 / 7
39.5% KP
24,103
17.9% share
13,944g
224 CS · 8.4/m
LaraCrøft#SEXY
Rumble · Mid
7 / 8 / 9
37.2% KP
27,705
20.6% share
11,136g
161 CS · 6.1/m
serhat#1223
Ezreal · ADC
13 / 4 / 9
51.2% KP
34,268
25.5% share
16,029g
205 CS · 7.7/m
mamisavage#CN1
Sylas · Support
8 / 9 / 17
58.1% KP
25,840
19.2% share
11,220g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
