Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 110 days ago
3 / 6 / 15
K / D / A
66.7%
Kill participation
376.7
Damage / min
10,405g
296.9 gold / min
104
40 placed · 12 cleared
34
1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory9I7 TolgaBacca#500
Gangplank · Top
12 / 2 / 16
71.8% KP
50,318
37.7% share
17,823g
291 CS · 8.3/m
idk complicated#squie
Sylas · Jungle
11 / 6 / 9
51.3% KP
29,077
21.8% share
15,993g
216 CS · 6.2/m
Yoseph X#TR1
Vex · Mid
8 / 6 / 11
48.7% KP
26,005
19.5% share
15,056g
297 CS · 8.5/m
i dont muhatap#777
Smolder · ADC
8 / 6 / 9
43.6% KP
22,816
17.1% share
16,022g
271 CS · 7.7/m
an4nıskerim#3131
Nami · Support
0 / 7 / 27
69.2% KP
5,416
4.1% share
10,121g
30 CS · 0.9/m
Red side
DefeatEmre#Cici
Ryze · Top
2 / 12 / 6
29.6% KP
29,710
23.4% share
12,300g
239 CS · 6.8/m
Cesax0#1506
Diana · Jungle
6 / 8 / 10
59.3% KP
29,686
23.4% share
15,244g
283 CS · 8.1/m
ashina#憎しみ
Varus · Mid
5 / 11 / 7
44.4% KP
27,201
21.4% share
12,924g
235 CS · 6.7/m
UrMajestyWladek#1907
Yasuo · ADC
11 / 2 / 8
70.4% KP
27,087
21.3% share
18,320g
336 CS · 9.6/m
serhat#1223
Thresh · Support
3 / 6 / 15
66.7% KP
13,202
10.4% share
10,405g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
