Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 108 days ago
15 / 9 / 19
K / D / A
66.7%
Kill participation
1,543.7
Damage / min
17,211g
451.5 gold / min
17
11 placed · 1 cleared
221
5.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOrjinal#666
Riven · Top
16 / 9 / 10
51% KP
51,384
27.4% share
20,820g
258 CS · 6.8/m
Glace#NSIV
Lillia · Jungle
7 / 10 / 11
35.3% KP
33,373
17.8% share
16,984g
308 CS · 8.1/m
serhat#1223
Vel'Koz · Mid
15 / 9 / 19
66.7% KP
58,841
31.4% share
17,211g
221 CS · 5.8/m
Aang#aus
Xayah · ADC
11 / 8 / 7
35.3% KP
35,155
18.8% share
20,827g
350 CS · 9.2/m
FlugerMeatus#TR1
Rakan · Support
2 / 8 / 27
56.9% KP
8,714
4.6% share
12,276g
40 CS · 1/m
Red side
DefeatWrathMonarch#Morde
Mordekaiser · Top
5 / 12 / 7
27.3% KP
23,036
14.2% share
12,325g
177 CS · 4.6/m
Denizyonel#Ying
Master Yi · Jungle
27 / 10 / 7
77.3% KP
52,345
32.2% share
24,252g
254 CS · 6.7/m
reform#222
Cassiopeia · Mid
5 / 16 / 9
31.8% KP
31,563
19.4% share
14,504g
248 CS · 6.5/m
skyfired#0001
Smolder · ADC
3 / 8 / 11
31.8% KP
38,754
23.8% share
18,356g
332 CS · 8.7/m
CHAMA#01020
Janna · Support
4 / 5 / 32
81.8% KP
16,893
10.4% share
14,355g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
