Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 105 days ago
1 / 6 / 22
K / D / A
54.8%
Kill participation
498.4
Damage / min
8,893g
342.5 gold / min
83
23 placed · 11 cleared
38
1.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJarge307#tairn
Twisted Fate · Top
4 / 13 / 5
27.3% KP
22,029
21.2% share
10,385g
131 CS · 5/m
Sebastian Vettel#AAAA
Talon · Jungle
7 / 5 / 9
48.5% KP
21,394
20.6% share
13,578g
194 CS · 7.5/m
أتاتورك#221
Diana · Mid
17 / 12 / 4
63.6% KP
37,622
36.3% share
15,082g
175 CS · 6.7/m
agony#asdf
Twitch · ADC
4 / 7 / 8
36.4% KP
12,256
11.8% share
10,676g
158 CS · 6.1/m
kami#h8ful
Lulu · Support
1 / 5 / 17
54.5% KP
10,482
10.1% share
7,640g
23 CS · 0.9/m
Red side
VictoryTopeKsante#Sante
K'Sante · Top
14 / 7 / 5
45.2% KP
26,477
25.9% share
13,493g
185 CS · 7.1/m
Bâsstiel#EUW
Rek'Sai · Jungle
8 / 5 / 7
35.7% KP
14,692
14.4% share
12,082g
199 CS · 7.7/m
Sekitia Kodachi#0134
Yasuo · Mid
10 / 7 / 7
40.5% KP
28,954
28.3% share
13,444g
195 CS · 7.5/m
unsainted#123
Akali · ADC
9 / 10 / 6
35.7% KP
19,298
18.9% share
11,742g
139 CS · 5.4/m
serhat#1223
Karma · Support
1 / 6 / 22
54.8% KP
12,943
12.6% share
8,893g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
