Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 105 days ago
7 / 10 / 8
K / D / A
44.1%
Kill participation
1,333.2
Damage / min
12,061g
408.2 gold / min
23
12 placed · 2 cleared
180
6.1 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEkol#RED
Gragas · Top
9 / 7 / 10
39.6% KP
34,250
24.1% share
12,804g
152 CS · 5.1/m
ner hıop#TR1
Lee Sin · Jungle
12 / 9 / 15
56.3% KP
37,131
26.1% share
14,523g
188 CS · 6.4/m
violence#ouzv4
Aphelios · Mid
15 / 6 / 5
41.7% KP
38,104
26.8% share
15,920g
229 CS · 7.7/m
C1S ICERIM#B0K
Ashe · ADC
9 / 9 / 8
35.4% KP
24,200
17% share
15,392g
190 CS · 6.4/m
nonchalant#7808
Milio · Support
3 / 3 / 27
62.5% KP
8,695
6.1% share
11,081g
31 CS · 1/m
Red side
Defeatgülşeninmemeleri#1234
Irelia · Top
3 / 13 / 5
23.5% KP
31,380
21.3% share
11,421g
224 CS · 7.6/m
Gojo Satoru#Sanji
Viego · Jungle
13 / 7 / 4
50% KP
23,124
15.7% share
15,354g
245 CS · 8.3/m
serhat#1223
Diana · Mid
7 / 10 / 8
44.1% KP
39,397
26.8% share
12,061g
180 CS · 6.1/m
Misa#77677
Seraphine · ADC
7 / 11 / 17
70.6% KP
24,625
16.7% share
12,408g
147 CS · 5/m
nethi#111
Senna · Support
4 / 7 / 21
73.5% KP
28,650
19.5% share
10,743g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
