Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 105 days ago
2 / 5 / 10
K / D / A
37.5%
Kill participation
577
Damage / min
6,605g
317.5 gold / min
50
17 placed · 5 cleared
26
1.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTed#3131
Sion · Top
2 / 8 / 3
15.6% KP
20,485
22.5% share
8,740g
161 CS · 7.7/m
adp1263xxxjg228x#7x0x7
Hecarim · Jungle
17 / 3 / 5
68.8% KP
28,071
30.8% share
14,152g
214 CS · 10.3/m
Suartek#TR1
Galio · Mid
9 / 1 / 10
59.4% KP
20,374
22.4% share
11,272g
170 CS · 8.2/m
la confiance tue#1938
Kai'Sa · ADC
2 / 3 / 4
18.8% KP
10,202
11.2% share
9,786g
162 CS · 7.8/m
serhat#1223
Sylas · Support
2 / 5 / 10
37.5% KP
12,002
13.2% share
6,605g
26 CS · 1.3/m
Red side
DefeatDakota Ditcheva#8388
Zac · Top
5 / 3 / 2
35% KP
19,051
31.6% share
8,174g
164 CS · 7.9/m
Shuhei Hisagi#BLÆCH
Rengar · Jungle
6 / 9 / 0
30% KP
8,503
14.1% share
7,294g
104 CS · 5/m
ryvai#112
Katarina · Mid
2 / 7 / 2
20% KP
8,575
14.2% share
7,119g
158 CS · 7.6/m
TORUKMAKTO#02025
Smolder · ADC
3 / 6 / 5
40% KP
12,622
20.9% share
8,169g
149 CS · 7.2/m
Lawrence#0001
Bard · Support
4 / 7 / 4
40% KP
11,571
19.2% share
6,898g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
