Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Defeat
Ranked Solo/Duo · 99 days ago
9 / 10 / 2
K / D / A
32.4%
Kill participation
782.6
Damage / min
13,156g
432.8 gold / min
31
12 placed · 2 cleared
226
7.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKumrala Biteriz#Mrym
Garen · Top
5 / 12 / 2
20.6% KP
28,001
24.9% share
11,895g
209 CS · 6.9/m
TheleguasWT#TR1
Rengar · Jungle
7 / 7 / 4
32.4% KP
22,126
19.7% share
11,988g
197 CS · 6.5/m
serhat#1223
Vex · Mid
9 / 10 / 2
32.4% KP
23,790
21.2% share
13,156g
226 CS · 7.4/m
Zed xisx back#TR1
Jhin · ADC
8 / 7 / 7
44.1% KP
16,675
14.8% share
13,812g
242 CS · 8/m
Kledantoss#Tr54
Brand · Support
5 / 9 / 10
44.1% KP
21,861
19.4% share
9,146g
34 CS · 1.1/m
Red side
VictoryEKD#GDKN9
Renekton · Top
4 / 7 / 9
28.9% KP
27,066
21.9% share
13,483g
258 CS · 8.5/m
Contramal#1972
Master Yi · Jungle
29 / 0 / 4
73.3% KP
38,290
30.9% share
22,497g
249 CS · 8.2/m
CIZKIPIR#CIZZZ
Sylas · Mid
5 / 9 / 14
42.2% KP
20,677
16.7% share
10,122g
123 CS · 4/m
Makcthu#4GET
Smolder · ADC
5 / 7 / 16
46.7% KP
19,133
15.5% share
15,425g
235 CS · 7.7/m
KöydekiGerginlik#0001
Vel'Koz · Support
2 / 11 / 15
37.8% KP
18,648
15.1% share
9,473g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
