Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 99 days ago
5 / 4 / 12
K / D / A
43.6%
Kill participation
1,906.4
Damage / min
18,944g
528.4 gold / min
12
8 placed · 2 cleared
350
9.8 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkubat otuzşubat#8mart
Dr. Mundo · Top
7 / 5 / 6
50% KP
47,186
33.2% share
15,551g
271 CS · 7.6/m
ディーン#카이저
Aatrox · Jungle
12 / 9 / 5
65.4% KP
35,278
24.8% share
17,086g
212 CS · 5.9/m
Cacarez#214
Karma · Mid
2 / 9 / 12
53.8% KP
17,908
12.6% share
11,415g
209 CS · 5.8/m
Yuhânnes#2401z
Swain · ADC
4 / 9 / 10
53.8% KP
30,196
21.2% share
14,465g
259 CS · 7.2/m
Motor Seraphine#4848
Milio · Support
1 / 7 / 22
88.5% KP
11,755
8.3% share
10,569g
44 CS · 1.2/m
Red side
Victorytabarzz1#IRAN
Jax · Top
3 / 4 / 12
38.5% KP
37,247
15.8% share
13,771g
253 CS · 7.1/m
Kaiz3n#000
Kha'Zix · Jungle
18 / 7 / 4
56.4% KP
52,375
22.2% share
21,175g
239 CS · 6.7/m
Worzeg#00005
Diana · Mid
11 / 8 / 13
61.5% KP
54,662
23.2% share
15,119g
219 CS · 6.1/m
serhat#1223
Caitlyn · ADC
5 / 4 / 12
43.6% KP
68,345
29% share
18,944g
350 CS · 9.8/m
Paramedicxsr#112
Seraphine · Support
2 / 3 / 26
71.8% KP
23,448
9.9% share
12,169g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
