Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 99 days ago
7 / 12 / 12
K / D / A
47.5%
Kill participation
1,045.2
Damage / min
15,231g
448 gold / min
19
5 placed · 4 cleared
228
6.7 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStreet Rules#DUNK
Darius · Top
18 / 8 / 3
46.7% KP
45,792
26.5% share
18,558g
243 CS · 7.1/m
slice of life#1111
Viego · Jungle
13 / 9 / 7
44.4% KP
27,398
15.8% share
16,005g
238 CS · 7/m
babacik31#31asd
Ryze · Mid
4 / 10 / 12
35.6% KP
31,820
18.4% share
12,089g
213 CS · 6.3/m
BanIamayın Beni#TR1
Ezreal · ADC
8 / 7 / 13
46.7% KP
45,164
26.1% share
18,003g
279 CS · 8.2/m
Missıssippi#TR1
Leona · Support
2 / 9 / 28
66.7% KP
22,952
13.3% share
11,862g
43 CS · 1.3/m
Red side
DefeatP1ckle R1ck#TR1
Akali · Top
13 / 8 / 6
47.5% KP
42,083
27.3% share
14,894g
179 CS · 5.3/m
TAAragami#TR1
Kayn · Jungle
11 / 10 / 15
65% KP
30,348
19.7% share
15,983g
169 CS · 5/m
buss#727
Riven · Mid
6 / 8 / 2
20% KP
20,657
13.4% share
14,114g
237 CS · 7/m
serhat#1223
Vayne · ADC
7 / 12 / 12
47.5% KP
35,536
23% share
15,231g
228 CS · 6.7/m
yay#blond
Bard · Support
3 / 7 / 20
57.5% KP
25,567
16.6% share
12,082g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
