Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 99 days ago
3 / 7 / 19
K / D / A
64.7%
Kill participation
464.7
Damage / min
8,405g
309.4 gold / min
85
28 placed · 6 cleared
22
0.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeto#sss
Senna · Top
3 / 12 / 7
29.4% KP
20,776
17.1% share
8,728g
152 CS · 5.6/m
Quzsy#chill
Graves · Jungle
7 / 11 / 7
41.2% KP
31,086
25.6% share
11,176g
149 CS · 5.5/m
guts#07075
Locke · Mid
9 / 9 / 6
44.1% KP
27,200
22.4% share
10,720g
166 CS · 6.1/m
eskiden biriydim#six9
Ekko · ADC
12 / 5 / 6
52.9% KP
29,507
24.3% share
14,827g
213 CS · 7.8/m
serhat#1223
Blitzcrank · Support
3 / 7 / 19
64.7% KP
12,624
10.4% share
8,405g
22 CS · 0.8/m
Red side
Victorybarnabas collins#say10
Varus · Top
15 / 6 / 17
72.7% KP
37,047
28.4% share
13,328g
146 CS · 5.4/m
Asimo#TR5
Hecarim · Jungle
18 / 4 / 10
63.6% KP
47,053
36% share
19,526g
305 CS · 11.2/m
Emre#Cici
Anivia · Mid
4 / 7 / 8
27.3% KP
16,569
12.7% share
11,442g
173 CS · 6.4/m
Opriansep#TR1
Lucian · ADC
6 / 10 / 5
25% KP
20,486
15.7% share
11,286g
150 CS · 5.5/m
Legachi#TR35
Rakan · Support
1 / 7 / 16
38.6% KP
9,384
7.2% share
8,031g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
