Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 99 days ago
4 / 10 / 10
K / D / A
58.3%
Kill participation
620.4
Damage / min
12,423g
428.9 gold / min
13
9 placed · 3 cleared
184
6.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShapSpi#doo
Gnar · Top
1 / 8 / 2
12.5% KP
7,442
9.5% share
8,513g
156 CS · 5.4/m
Kloser#jung
Viego · Jungle
8 / 8 / 7
62.5% KP
13,847
17.7% share
13,783g
204 CS · 7/m
KABZIMAL#1v9aw
Katarina · Mid
10 / 3 / 6
66.7% KP
30,137
38.4% share
13,679g
215 CS · 7.4/m
serhat#1223
Senna · ADC
4 / 10 / 10
58.3% KP
17,971
22.9% share
12,423g
184 CS · 6.4/m
NAILN2ANASICARIE#TOMOM
Bard · Support
1 / 6 / 11
50% KP
9,054
11.5% share
7,635g
25 CS · 0.9/m
Red side
VictoryBW NomNom#SSS
Jayce · Top
7 / 4 / 10
48.6% KP
32,606
27.7% share
11,482g
164 CS · 5.7/m
Zenin Naoya#禪院直哉
Lee Sin · Jungle
7 / 6 / 10
48.6% KP
13,121
11.2% share
12,902g
192 CS · 6.6/m
Manocuk#TR1
Syndra · Mid
5 / 7 / 4
25.7% KP
21,646
18.4% share
12,582g
223 CS · 7.7/m
Hustrucha#001
Aphelios · ADC
16 / 4 / 7
65.7% KP
38,132
32.4% share
18,456g
228 CS · 7.9/m
Zuofan#6161
Thresh · Support
0 / 3 / 19
54.3% KP
12,142
10.3% share
8,752g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
