Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Victory
Ranked Solo/Duo · 94 days ago
7 / 8 / 21
K / D / A
66.7%
Kill participation
511.2
Damage / min
11,399g
397.2 gold / min
77
36 placed · 5 cleared
23
0.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTORNADO OF TEROR#GAS
Singed · Top
6 / 6 / 5
31.4% KP
32,995
29.3% share
13,248g
267 CS · 9.3/m
cemroskoo#1402
Jarvan IV · Jungle
4 / 8 / 11
42.9% KP
15,024
13.4% share
11,533g
194 CS · 6.8/m
crês#1608
Sylas · Mid
7 / 8 / 9
45.7% KP
25,040
22.3% share
11,430g
162 CS · 5.6/m
REANZY#0000
Jinx · ADC
11 / 10 / 3
40% KP
19,408
17.3% share
16,507g
216 CS · 7.5/m
babangelsin#TR1
Vel'Koz · Support
7 / 11 / 10
48.6% KP
20,006
17.8% share
10,877g
51 CS · 1.8/m
Red side
Victoryiyi toplane#TR1
Trundle · Top
0 / 8 / 3
7.1% KP
11,027
9.2% share
12,075g
273 CS · 9.5/m
Lazif#TR1
Graves · Jungle
7 / 6 / 9
38.1% KP
18,918
15.7% share
14,186g
221 CS · 7.7/m
Xedz#TR1
Yone · Mid
9 / 3 / 13
52.4% KP
26,981
22.5% share
13,059g
197 CS · 6.9/m
dps goblin#asdas
Yunara · ADC
19 / 10 / 8
64.3% KP
48,532
40.4% share
21,521g
244 CS · 8.5/m
serhat#1223
Amumu · Support
7 / 8 / 21
66.7% KP
14,671
12.2% share
11,399g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
