Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 92 days ago
10 / 3 / 9
K / D / A
46.3%
Kill participation
1,175.1
Damage / min
15,830g
579.5 gold / min
24
10 placed · 0 cleared
293
10.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBarahir#4530
Renekton · Top
2 / 4 / 8
24.4% KP
23,687
18.6% share
11,572g
201 CS · 7.4/m
Harimba#7552
Ekko · Jungle
20 / 3 / 5
61% KP
29,990
23.5% share
15,953g
175 CS · 6.4/m
serhat#1223
Yone · Mid
10 / 3 / 9
46.3% KP
32,099
25.2% share
15,830g
293 CS · 10.7/m
aspect#2409
Smolder · ADC
2 / 9 / 14
39% KP
14,016
11% share
11,339g
212 CS · 7.8/m
Rengo#11111
Senna · Support
7 / 5 / 22
70.7% KP
27,628
21.7% share
12,194g
47 CS · 1.7/m
Red side
DefeatBEwTO#ZART
Zac · Top
5 / 7 / 1
25% KP
29,856
30.3% share
11,277g
226 CS · 8.3/m
Physicus RED#TR1
Amumu · Jungle
4 / 7 / 5
37.5% KP
14,464
14.7% share
9,912g
154 CS · 5.6/m
Dreakles#mamii
Diana · Mid
4 / 9 / 2
25% KP
15,548
15.8% share
9,364g
184 CS · 6.7/m
ristretto abuser#yasn
Jhin · ADC
8 / 7 / 7
62.5% KP
25,007
25.4% share
12,726g
226 CS · 8.3/m
OLLUM PARASIĞĞĞĞ#TABUR
Camille · Support
3 / 11 / 8
45.8% KP
13,610
13.8% share
7,790g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
