Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 92 days ago
14 / 9 / 19
K / D / A
62.3%
Kill participation
604.5
Damage / min
11,724g
419.5 gold / min
93
35 placed · 7 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMrzed#1379
Swain · Top
2 / 9 / 2
14.8% KP
15,285
15.4% share
8,428g
173 CS · 6.2/m
KURSOBABA#NJA
Viego · Jungle
9 / 11 / 2
40.7% KP
19,869
20% share
13,153g
162 CS · 5.8/m
SucukluKedidili#TR1
Azir · Mid
3 / 8 / 5
29.6% KP
18,601
18.7% share
8,972g
159 CS · 5.7/m
自分を憎む#999
Yasuo · ADC
12 / 14 / 2
51.9% KP
36,840
37.1% share
14,992g
224 CS · 8/m
YawShaq#sabri
Thresh · Support
1 / 11 / 17
66.7% KP
8,780
8.8% share
8,512g
16 CS · 0.6/m
Red side
Victorydiablo#034
Aatrox · Top
6 / 6 / 10
30.2% KP
35,112
24.6% share
12,781g
208 CS · 7.4/m
xD EKKO#TR1
Ekko · Jungle
14 / 2 / 21
66% KP
24,790
17.4% share
17,230g
240 CS · 8.6/m
Jédi mind tricks#TR1
Xerath · Mid
16 / 2 / 16
60.4% KP
51,151
35.8% share
16,628g
228 CS · 8.2/m
xScalerMD#TR1
Ezreal · ADC
3 / 8 / 15
34% KP
14,803
10.4% share
11,110g
154 CS · 5.5/m
serhat#1223
Pyke · Support
14 / 9 / 19
62.3% KP
16,896
11.8% share
11,724g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
