Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 91 days ago
3 / 12 / 15
K / D / A
51.4%
Kill participation
521.9
Damage / min
8,882g
287.9 gold / min
88
41 placed · 5 cleared
27
0.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJackz#TR1
Karma · Top
3 / 7 / 13
45.7% KP
25,423
18.1% share
11,310g
188 CS · 6.1/m
Ayucuk#TR13
Qiyana · Jungle
9 / 11 / 9
51.4% KP
32,148
22.9% share
13,901g
197 CS · 6.4/m
Fiyasko#TR41
Anivia · Mid
7 / 8 / 6
37.1% KP
26,270
18.7% share
12,133g
193 CS · 6.3/m
MubarekKudurmadı#TR1
Olaf · ADC
13 / 6 / 4
48.6% KP
40,666
28.9% share
19,123g
270 CS · 8.8/m
serhat#1223
Amumu · Support
3 / 12 / 15
51.4% KP
16,102
11.5% share
8,882g
27 CS · 0.9/m
Red side
Victoryanlatı boşluğu#00000
Rek'Sai · Top
7 / 7 / 13
45.5% KP
24,774
17.6% share
13,449g
220 CS · 7.1/m
haters#real
Talon · Jungle
10 / 8 / 14
54.5% KP
30,537
21.7% share
15,087g
211 CS · 6.8/m
yağız#tr10
Syndra · Mid
7 / 8 / 5
27.3% KP
25,751
18.3% share
12,383g
217 CS · 7/m
ThinkTwice#TR2
Tristana · ADC
19 / 3 / 6
56.8% KP
48,145
34.2% share
21,588g
278 CS · 9/m
saIak#XDD
Shen · Support
1 / 9 / 24
56.8% KP
11,559
8.2% share
10,019g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
