Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 90 days ago
3 / 8 / 7
K / D / A
55.6%
Kill participation
343.6
Damage / min
6,860g
336.8 gold / min
45
18 placed · 9 cleared
32
1.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylexialol#Quenn
Ambessa · Top
5 / 2 / 3
28.6% KP
17,863
22.7% share
8,861g
168 CS · 8.2/m
Fleurspod#3030
Lee Sin · Jungle
6 / 4 / 5
39.3% KP
11,005
14% share
10,396g
180 CS · 8.8/m
Meteûs#TR1
Swain · Mid
8 / 4 / 5
46.4% KP
23,079
29.3% share
10,361g
174 CS · 8.5/m
19 yasindayim#adc
Kai'Sa · ADC
6 / 4 / 6
42.9% KP
17,005
21.6% share
9,179g
133 CS · 6.5/m
Ogontadondri#TR1
Nautilus · Support
3 / 4 / 12
53.6% KP
9,800
12.4% share
7,082g
18 CS · 0.9/m
Red side
DefeatErriannye#1922
Malphite · Top
3 / 4 / 2
27.8% KP
9,644
18.2% share
6,752g
120 CS · 5.9/m
Bracolil#7932
Warwick · Jungle
3 / 7 / 9
66.7% KP
12,141
23% share
7,644g
106 CS · 5.2/m
BEwTO#ZART
Zac · Mid
2 / 3 / 3
27.8% KP
12,402
23.5% share
7,662g
156 CS · 7.7/m
agony#asdf
Twitch · ADC
7 / 6 / 4
61.1% KP
11,665
22.1% share
9,537g
106 CS · 5.2/m
serhat#1223
Pyke · Support
3 / 8 / 7
55.6% KP
6,999
13.2% share
6,860g
32 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
